PBA WINNIPEG RULES AND REGULATIONS
GAME RULES: ADULT
DIVISIONS
- Maximum of 15 players per team.
- All Players will be using the
same number on their jersey from the start till the end of the season.
Score sheets will be pre-printed.
- Teams that are scheduled to
play should be ready 20 minutes before the game. There will be a 5 minutes
waiting period.
- Four players can start the
game. Not enough players before the 2nd half started the team will be
considered DEFAULT.
- There are 2 halves. There will
be a 25 minutes running time per half. Last 3 minutes of 2nd half will be
STOP TIME. If the lead is 10 points and over, the clock will not stop.
- Clock will also STOP during
TIME OUT (limit 30 seconds on TO). Time out must be requested by the coach
at the scorer’s table. It is granted at the next stoppage of play or is
scored upon. No time out between free throws.
- There will be 2 time outs per
half on regulation time. (no carryover) ALL DIVISIONS: 3 minute extension
and 1 time out during OT, STOP TIME 2nd OT will be 2 minutes (no timeout),
STOP TIME 3rd OT will be 1 minute (no timeout), STOP TIME-SUDDEN DEATH
(first team to score wins).
- Earrings, bracelets, necklaces,
and bandanas are NOT ALLOWED during the game, however, HEADBANDS/UNDER
SHIRT matching their uniform will be allowed.
- FOULS: Players
foul out on the 5th foul (personal and technical). Flagrant Foul is 2 shot
and possession of the ball at center court. Two technical fouls on a
player or coaches will be an automatic ejection from the game. Penalty
(bonus) is 2 shots on the 8th team foul per half.
- SUBSTITUTION: All
substitutions must be made at the scorer’s table. During free throws,
substitution must be made before the first free throw and after the second
made free throw.
- DEFAULT
TEAM: Any team that missed their scheduled game will be DEFAULTED.
There will be a fine of $100.00 to cover the cost of the gym and referees.
They will not be allowed to play their next scheduled game unless the fine
is paid off (Unless otherwise there is a discrepancy in the schedule).
- Some FIBA rules in effect. 24
seconds shot clock is also in effect at all times. 8 seconds to advance
the ball into the front court. 5 seconds count only on player holding the
ball anywhere on the court.
- In case of a tie on standings,
WINNER-OVER/or POINT SYSTEM will be in effect. (Points difference each
other)
- The TABLE COMMITTEE can STOP
the game at any time to clear discussions. CLOCK will also STOP.
- Any player that will
intentionally HURT another player during the game will be automatically
ejected from the game and will possibly face suspensions or banned from
the league and penalty.
- BENCH
CLEARING: All members and players of the playing teams must stay
in their respective benches should any brawl occur. Anyone joining the
brawl in any capacity shall be assumed as acting unsportsman-like conduct
and therefore be ejected from the game and face a possible suspension and
penalty.
- PROTEST
RULES: Any judgment rendered by the referee shall not be
subject to PROTEST. REMEMBER, “REFEREES DECISIONS ARE ALWAYS FINAL.” Any
other protest must be submitted to the CHAIRMAN/COMMISSIONER/GYM Supervisor
of the league, 10-15 minutes after the said game.
- FULL COURT PRESS (FCP): No FCP
when team is leading by 20 points or more. Only team that is trailing can
do FCP.
- REGISTRATION WAIVER FORM must
be completed and signed by each player, coach, trainer, and manager.
- NO TEAMS will be allowed to
play until BALANCE OF REGISTRATION IS FULLY PAID. Registration fee for
this year is only $1,100. This
includes Manitoba Registration.
- Team rosters become "FROZEN"
after the start of a team's first game. New players are not permitted to
be added after this point. NO EXCEPTIONS.
NEW FIBA RULES ADOPTED FOR PLAY IN MANITOBA OCT 2014:
- TECHNICAL FOUL PENALTY. The
penalty for a technical foul will be one free throw and possession of the
ball with play being resumed with a throw-in at the center line extended,
opposite the scorer’s table.
- DISQUALIFICATION. Any
individual (player or coach) being assessed two technical fouls in a game
will be disqualified.
- TIMEOUTS. In the
last 2 minutes of the game, each team is permitted to use a maximum of two
timeouts. (Not applied to PBA).
- BACK OVER CENTRE. Control
must be established in the front court. A team is in control in the front
court when a player is touching his front court with both feet while
holding, catching or dribbling the ball in his front court.
- DEPENDING ON THE TEAM REGISTERED WE WILL RUN 10 MINIMUM
GAMES FOR EACH DIVISION FOR THE ENTIRE SEASON (1 or 2 round robins plus
playoffs/Semi-finals-Finals).
- SEASON STARTS ON FALL TO WINTER AROUND NOVEMBER TO
APRIL OR MAY.
GAME RULES: AGES
15U and UNDER
JR TYKE Division (Born 2009 &
Under)
• Man-to
man only at all times. No double teaming at all times. No full court pressure
allowed.
TYKES Division (Born 2007 & Under)
• Man to man only with help defence,
no zone defence allowed
• Double
team on man with the ball past the free throw extension.
• No
triple teaming. Full courts press in the last three minutes of the seconds
half.
• Cannot
full court press if your team is winning by 20 points or more.
Boys & Girls:
PEEWEE Division (Born 2005)
BANTAM Division (Born 2002-2004)
• All kinds of defence is allowed.
• Cannot
full court press if your team is winning by 20 points or more.
• Thirty
second/ten seconds shot clock administered by the referees.
• FIBA
rules applies except for the game time and time outs.
For
ALL Divisions
- Two
30 seconds time-out each half. Stop
time during time outs. Time outs on dead ball only (while referee handles
the ball). Must be called from the score table.
- No
carry-over of unused time outs.
- Five
minutes grace period from the schedule game time.
- Must
have 4 players to start the game.
- Two
20 minutes halves Stop time.
ADDITIONAL Rules
1.
Game
clock will be stop in case of injury.
2. Stop
time is referees whistle during the last three (3) minutes of the last second
half.
3.
Only
five (5) fouls are allowed on each player.
4.
Referees
decision is final.
5.
No
swearing.
6.
All
expectators are restrained from shouting at any players on the court. Expectators
not following this rule will be ask to leave the gymnasium.
7.
Only
players, coaches, assistant coaches, are allowed on each bench. A maximum of
three (3) coaches are allowed. One head coach and two assistant coaches.
8.
Any
concern from the parents regarding the game should be address to each
respective coach and assistant coaches.
9.
30
seconds shot clock for ages 15U and under, which will be kept by the officials.
10.
Team
rosters become "FROZEN" after the start of a team's first game. New
players are not permitted to be added after this point. NO EXCEPTIONS.
TIME OUTS:
1. Each team is allowed one (2) stop
time 30 second time out in each half.
2. Unused time out in the first half
cannot be carried over to the second half.
3. Only the coach can call a timeout
from the score table, on dead ball.
OVERTIME Game:
- When scores of both teams are
tied at the end of the regular time, a three (3) minutes stop time and go
overtime period will be in effect with each team allowed one (1) time out.
No carry-over of time-out from regulation.
- The second succeeding overtime
will be two (2) minutes stop and go with NO TIMEOUT allowed.
- Third overtime sudden death
(first team score wins) no time out.
BONUS
RULE:
1. Two
(2) free throws or bonus throw will be awarded starting on the 8th team foul
per half. No more single bonus.
DEFAULTS:
1. Games
are to start promptly at a designated time shown on the schedule.
2. Five
(5) minutes grace period will be allowed for the scheduled time of game.
3. Less
than five (5) players are not allowed on the second half unless foul trouble.
TEAM STANDING:
1. In
case of a tie, win over the other will prevail.
2. In
case of a triple tie, the one with the highest points spread of the three teams
will prevail.
NEW FIBA RULES ADOPTED FOR PLAY IN MANITOBA OCT 2014:
1. TECHNICAL FOUL PENALTY. The penalty
for a technical foul will be one free throw and possession of the ball with
play being resumed with a throw-in at the center line extended, opposite the
scorer’s table.
2. DISQUALIFICATION. Any individual
(player or coach) being assessed two technical fouls in a game will be
disqualified.
3. BACK OVER CENTRE. Control must be established
in the front court. A team is in control in the frontcourt when a player is
touching his frontcourt with both feet while holding, catching or dribbling the
ball in his frontcourt.
Revised: September 2016
PBA WINNIPEG RULES AND REGULATIONS
GAME RULES: ADULT
DIVISIONS
- Maximum of 15 players per team.
- All Players will be using the
same number on their jersey from the start till the end of the season.
Score sheets will be pre-printed.
- Teams that are scheduled to
play should be ready 20 minutes before the game. There will be a 5 minutes
waiting period.
- Four players can start the
game. Not enough players before the 2nd half started the team will be
considered DEFAULT.
- There are 2 halves. There will
be a 25 minutes running time per half. Last 3 minutes of 2nd half will be
STOP TIME. If the lead is 10 points and over, the clock will not stop.
- Clock will also STOP during
TIME OUT (limit 30 seconds on TO). Time out must be requested by the coach
at the scorer’s table. It is granted at the next stoppage of play or is
scored upon. No time out between free throws.
- There will be 2 time outs per
half on regulation time. (no carryover) ALL DIVISIONS: 3 minute extension
and 1 time out during OT, STOP TIME 2nd OT will be 2 minutes (no timeout),
STOP TIME 3rd OT will be 1 minute (no timeout), STOP TIME-SUDDEN DEATH
(first team to score wins).
- Earrings, bracelets, necklaces,
and bandanas are NOT ALLOWED during the game, however, HEADBANDS/UNDER
SHIRT matching their uniform will be allowed.
- FOULS: Players
foul out on the 5th foul (personal and technical). Flagrant Foul is 2 shot
and possession of the ball at center court. Two technical fouls on a
player or coaches will be an automatic ejection from the game. Penalty
(bonus) is 2 shots on the 8th team foul per half.
- SUBSTITUTION: All
substitutions must be made at the scorer’s table. During free throws,
substitution must be made before the first free throw and after the second
made free throw.
- DEFAULT
TEAM: Any team that missed their scheduled game will be DEFAULTED.
There will be a fine of $100.00 to cover the cost of the gym and referees.
They will not be allowed to play their next scheduled game unless the fine
is paid off (Unless otherwise there is a discrepancy in the schedule).
- Some FIBA rules in effect. 24
seconds shot clock is also in effect at all times. 8 seconds to advance
the ball into the front court. 5 seconds count only on player holding the
ball anywhere on the court.
- In case of a tie on standings,
WINNER-OVER/or POINT SYSTEM will be in effect. (Points difference each
other)
- The TABLE COMMITTEE can STOP
the game at any time to clear discussions. CLOCK will also STOP.
- Any player that will
intentionally HURT another player during the game will be automatically
ejected from the game and will possibly face suspensions or banned from
the league and penalty.
- BENCH CLEARING: All members and players of the playing teams must stay in their respective benches should any brawl occur. Anyone joining the brawl in any capacity shall be assumed as acting unsportsman-like conduct and therefore be ejected from the game and face a possible suspension and penalty.
- PROTEST
RULES: Any judgment rendered by the referee shall not be
subject to PROTEST. REMEMBER, “REFEREES DECISIONS ARE ALWAYS FINAL.” Any
other protest must be submitted to the CHAIRMAN/COMMISSIONER/GYM Supervisor
of the league, 10-15 minutes after the said game.
- FULL COURT PRESS (FCP): No FCP
when team is leading by 20 points or more. Only team that is trailing can
do FCP.
- REGISTRATION WAIVER FORM must
be completed and signed by each player, coach, trainer, and manager.
- NO TEAMS will be allowed to
play until BALANCE OF REGISTRATION IS FULLY PAID. Registration fee for
this year is only $1,100. This
includes Manitoba Registration.
- Team rosters become "FROZEN"
after the start of a team's first game. New players are not permitted to
be added after this point. NO EXCEPTIONS.
NEW FIBA RULES ADOPTED FOR PLAY IN MANITOBA OCT 2014:
- TECHNICAL FOUL PENALTY. The penalty for a technical foul will be one free throw and possession of the ball with play being resumed with a throw-in at the center line extended, opposite the scorer’s table.
- DISQUALIFICATION. Any individual (player or coach) being assessed two technical fouls in a game will be disqualified.
- TIMEOUTS. In the last 2 minutes of the game, each team is permitted to use a maximum of two timeouts. (Not applied to PBA).
- BACK OVER CENTRE. Control must be established in the front court. A team is in control in the front court when a player is touching his front court with both feet while holding, catching or dribbling the ball in his front court.
- DEPENDING ON THE TEAM REGISTERED WE WILL RUN 10 MINIMUM
GAMES FOR EACH DIVISION FOR THE ENTIRE SEASON (1 or 2 round robins plus
playoffs/Semi-finals-Finals).
- SEASON STARTS ON FALL TO WINTER AROUND NOVEMBER TO
APRIL OR MAY.
GAME RULES: AGES
15U and UNDER
JR TYKE Division (Born 2009 &
Under)
• Man-to
man only at all times. No double teaming at all times. No full court pressure
allowed.
TYKES Division (Born 2007 & Under)
• Man to man only with help defence,
no zone defence allowed
• Double
team on man with the ball past the free throw extension.
• No
triple teaming. Full courts press in the last three minutes of the seconds
half.
• Cannot
full court press if your team is winning by 20 points or more.
Boys & Girls:
PEEWEE Division (Born 2005)
BANTAM Division (Born 2002-2004)
• All kinds of defence is allowed.
• Cannot
full court press if your team is winning by 20 points or more.
• Thirty
second/ten seconds shot clock administered by the referees.
• FIBA
rules applies except for the game time and time outs.
For
ALL Divisions
- Two
30 seconds time-out each half. Stop
time during time outs. Time outs on dead ball only (while referee handles
the ball). Must be called from the score table.
- No
carry-over of unused time outs.
- Five
minutes grace period from the schedule game time.
- Must
have 4 players to start the game.
- Two 20 minutes halves Stop time.
ADDITIONAL Rules
1.
Game
clock will be stop in case of injury.
2. Stop
time is referees whistle during the last three (3) minutes of the last second
half.
3.
Only
five (5) fouls are allowed on each player.
4.
Referees
decision is final.
5.
No
swearing.
6.
All
expectators are restrained from shouting at any players on the court. Expectators
not following this rule will be ask to leave the gymnasium.
7.
Only
players, coaches, assistant coaches, are allowed on each bench. A maximum of
three (3) coaches are allowed. One head coach and two assistant coaches.
8.
Any
concern from the parents regarding the game should be address to each
respective coach and assistant coaches.
9.
30
seconds shot clock for ages 15U and under, which will be kept by the officials.
10.
Team
rosters become "FROZEN" after the start of a team's first game. New
players are not permitted to be added after this point. NO EXCEPTIONS.
TIME OUTS:
1. Each team is allowed one (2) stop
time 30 second time out in each half.
2. Unused time out in the first half
cannot be carried over to the second half.
3. Only the coach can call a timeout
from the score table, on dead ball.
OVERTIME Game:
- When scores of both teams are tied at the end of the regular time, a three (3) minutes stop time and go overtime period will be in effect with each team allowed one (1) time out. No carry-over of time-out from regulation.
- The second succeeding overtime will be two (2) minutes stop and go with NO TIMEOUT allowed.
- Third overtime sudden death (first team score wins) no time out.
BONUS
RULE:
1. Two
(2) free throws or bonus throw will be awarded starting on the 8th team foul
per half. No more single bonus.
DEFAULTS:
1. Games
are to start promptly at a designated time shown on the schedule.
2. Five
(5) minutes grace period will be allowed for the scheduled time of game.
3. Less
than five (5) players are not allowed on the second half unless foul trouble.
TEAM STANDING:
1. In
case of a tie, win over the other will prevail.
2. In
case of a triple tie, the one with the highest points spread of the three teams
will prevail.
NEW FIBA RULES ADOPTED FOR PLAY IN MANITOBA OCT 2014:
1. TECHNICAL FOUL PENALTY. The penalty
for a technical foul will be one free throw and possession of the ball with
play being resumed with a throw-in at the center line extended, opposite the
scorer’s table.
2. DISQUALIFICATION. Any individual
(player or coach) being assessed two technical fouls in a game will be
disqualified.
3. BACK OVER CENTRE. Control must be established
in the front court. A team is in control in the frontcourt when a player is
touching his frontcourt with both feet while holding, catching or dribbling the
ball in his frontcourt.
Revised: September 2016